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Real-World 3D Geospatial Capability for Unity

Built on open standards and APIs, Cesium for Unity combines the 3D geospatial capability of Cesium and 3D Tiles with the Unity ecosystem.

  • A full-scale high-accuracy WGS84 globe for Unity
  • Visualize massive high-resolution real-world photogrammetry and 3D geospatial content at runtime using 3D Tiles
  • Free and open source visualization plugin
  • Integrated with Unity's Game Objects, Components, Character Controllers, and more
  • Optional subscription to Cesium ion for one-click access to global curated 3D content including terrain, imagery, 3D cities, and photogrammetry
  • Support for multiple platforms including Windows, macOS, Android, and VR platforms such as Quest 2 and Quest Pro

Create fully immersive apps, games, simulations, and experiences with real-world 3D content

Cesium for Unity integration workflow diagram

Add real-world context with 3D content and pipelines with Cesium ion

Instant access to global 3D content

Cesium for Unity is integrated with Cesium ion, allowing instant access to cloud-based global high-resolution 3D content including photogrammetry, terrain, imagery, and buildings.

Industry-leading 3D tiling pipelines

Transform your content into optimized spatially indexed 3D Tiles ready to be streamed to Unity using industry-leading content pipelines, available as part of your Cesium ion subscription or with Cesium ion Self-Hosted.

Online and in your own environment

Cesium for Unity supports cloud and private network content and services based on open standards and APIs. Users can deploy in their own environment for a scalable, customizable, end-to-end workflow.

Learn more

Ready to Try Cesium for Unity?


Visit the Learning Center for free step-by-step tutorials on getting started, adding datasets, and placing objects on the globe.

Bring Cesium into your Unity projects